|

| [HowTo][Maya][PART 1]StreetLamp
|
http://www.highend3d.com/maya/downloads/shaders/TrueGlass-779.html Glass shader,
http://www.highend3d.com/maya/downloads/shaders/Galvanised-Steel-3786.html Steel shader,
http://www.highend3d.com/maya/downloads/shaders/> |
Views:
109
|
| Time:
08:10 |
More in
Howto & Style | [ play video ]
|
|
|

| Crysis Warhead Gameplay
|
PC specs:
Core 2 Duo 8400 @ 3.0GHz
3.25GB RAM
GeForce 8800GT OC
1280x1024, AAx4, AFx8
All settings on "Gamer" except Shaders are on Mainstream (shaders on Gamer setting enable HDR which halves my framerate)> |
Views:
259
|
| Time:
04:53 |
More in
Gaming | [ play video ]
|
|
|

| Maya Tutorial 7 : IPR Render
|
In this tutorial you will learn how to use the IPR Render in Maya its very useful when using shaders because it gives you almost real time feedback.> |
Views:
726
|
| Time:
03:18 |
More in
Film & Animation | [ play video ]
|
|
|

| planetSDK 0.561 Weapons Test 3.0
|
Latest showcase of weapons configured for use in FPS mode of Game:
1. A very solid Wrench.
2. Uzi Sub-Machinegun.
3. Mossberg Shotgun.
4. M203 Assault Rifle.
5. Flamethrower.
6. RPG.
7. Railgun
This is all running in Mon> |
Views:
846
|
| Time:
03:41 |
More in
Science & Technology | [ play video ]
|
|
|

| NVIDIA's Medusa DX10 Demo
|
The Medusa demo is a NVIDIA's interpretation of the legendary snake-headed woman who's venemous gaze turned her victims to stone. You'll see we've taken a few liberties on this mythological tale.
Features:> |
Views:
5555
|
| Time:
04:53 |
More in
Entertainment | [ play video ]
|
|
|

| Terrorist Takedown 2 : US Navy Seals : GeForce 8600M GT
|
Terrorist Takedown 2 : US Navy Seals, gameplay from the first mission of the game 'The Informer' running on nVidia GeForce 8600M GT with all high details.
--------------------------------------------------
Particl> |
Views:
6799
|
| Time:
05:56 |
More in
Entertainment | [ play video ]
|
|
|

| The NVIDIA Shader Debugger
|
Modern shaders are growing in complexity, making them harder to understand and debug. To help developers address this problem, NVIDIA offers a full-featured pixel shader debugger that allows shaders to be debugged just lik> |
Views:
2721
|
| Time:
03:36 |
More in
Science & Technology | [ play video ]
|
|
|

| CRYSIS AT ULTRA HIGH GFX - XFX 8600GT XXX extremely OC´ed
|
I wanted to record this video with fraps for you to see the graphical quality at what it is running, so the fps went down a bit on the video
This is crysis running custom ultra high settings (tweaked view distance, shader> |
Views:
20307
|
| Time:
04:36 |
More in
Entertainment | [ play video ]
|
|
|

| Crysis: x800 SM 2.0b HDR and Water Shader Mod
|
This a demo of Crysis game, with HLSL shaders modded. Mod allows "very high" water quality (quite similar, but without refraction YET), and HDR in PS 2.0b, proving if a x800 is a hadrware capable of runing this g> |
Views:
4249
|
| Time:
02:03 |
More in
Entertainment | [ play video ]
|
|
|

| Toribash Tutorial - The Basics
|
The best basic openers I know. Hope it helps Toribash newbies and veterans.
Music
With you - Linkin Park
Download at http://www.toribash.com/downloads.php
No Copyright infringement ment
I keep geting asked how to act> |
Views:
71683
|
| Time:
03:23 |
More in
Film & Animation | [ play video ]
|
|
|

| Toribash Shaders Draft: TheWolf
[ play video ]
|
|
|

| CGI brain simulation
|
It is a 3d brain model with some test animations on it. Made in maya, rendered with mental ray. The transparent shaders were done with dielectrics and the x-ray effect is just a few ramp shaders cranked up a bit.> |
Views:
5909
|
| Time:
01:00 |
More in
Film & Animation | [ play video ]
|
|
|

| Elite Force Raytracing Demo II
|
This video shows improvements made recently to the raytracing demo of Raven Software's Star Trek Voyager: Elite Force, posted on August 23, 2007.
Besides an increase in raw ray tracing performance, an effort has been m> |
Views:
2384
|
| Time:
02:50 |
More in
Entertainment | [ play video ]
|
|
|

| Chris Mielke Demo Reel 2002
|
REEL DESCRIPTIONS
Spy Hunter Car
Concept Sketch: Spy Hunter car produced by Midway Games.
Production Tools: Maya 4.0, Photoshop 6
Textures/Shaders: Created by the artist.
Bedtime Story
Production Tools: 3ds Max 4.2, Photo> |
Views:
1111
|
| Time:
03:12 |
More in
People & Blogs | [ play video ]
|
|
|

| mental ray ocean n daylight shader
|
A little animation rendered in mentalray, 3ds max 9, to test the Daylight and the Ocean shaders. The render time is less then an hour. Geometry consisted of just a single polygon for ocean, HDRI used in the environment(bac> |
Views:
26026
|
| Time:
00:30 |
More in
Film & Animation | [ play video ]
|
|
|

| Re: King's Field
|
A short video of King's field 2 (US) for the PS1, running in ePSXe.
With the level 6 shaders running, I get a weird black after image of the words at the bottom of the screen. Not a deal breaker, and they go away if I> |
Views:
6192
|
| Time:
03:32 |
More in
Entertainment | [ play video ]
|
|
|

| Beyond Virtual Shader Beta
|
In-development version of Beyond Virtual's shader system. Demonstrates basic water shader, realtime previewing of shaders in the Object Viewer (apply shaders to materials), and Game Editor.> |
Views:
1733
|
| Time:
01:30 |
More in
Entertainment | [ play video ]
|
|
|

| Dark Shader
|
is a cool new tool for adding pixel shaders to 3D objects. What you see on screen will be what you see in your final Dark Basic Pro game! No knowledge of shaders is necessary!> |
Views:
7014
|
| Time:
05:14 |
More in
Howto & Style | [ play video ]
|
|